adam_fiser.cv

ADAM
FIŠER

Game designer, technical artist and web developer.
Shaders, VFX, VR and JavaScript.

Black and white portrait of Adam FišerUNITY + GODOT

Projects

Education

2014 – 2018

FIT CTUBc.

Bachelor degree in software engineering with specialization in web and multimedia. Thesis: porting the map-based Artopos web into a mobile app.

2023 – 2026

FAMU Game DesignMgA.

Master's degree in game design at the Academy of Performing Arts. Focused on game design and rapid prototyping.

2025

DADIUGame development course

Intensive course in Copenhagen focused on team-work and game production, specializing in game and level design.

Experience

  1. 2014 – 2017

    InspirumFront-end

    Front-end development for Inspishop, an e-shop platform, in JavaScript, CSS and Sass.

  2. 2017 – 2019

    EtneteraFront-end and VR

    Programmed AR and VR interactive experiences. Animations and visualizations in Unity (Etnetera XR). Developed front-end web apps for Škoda in React and TypeScript (Digital Showroom).

  3. 2019 – 2023

    More.is.MoreUnity XR

    AR and VR experiences, shader programming, rendering and animation pipeline. Game design of the geolocation deck-builder Medieval Uprising.

  4. 2023

    Mermaid Effect VRUnity VR Developer

    VR experience for Markéta Magidová's exhibition at Kunsthalle Praha.

  5. 2024

    NaFilM VRUnity VR

    VR experience for the National Film Museum with BCAA studio, combining 360° movies and interactable 3D objects.

  6. 2024

    YORDUnity VR

    VR app for training and performance analysis and interactive gallery app for the Museum of Mozart in Prague.

  7. 2024

    Murder in PragueReact

    Companion web app in React and Next.js for an interactive live-action mystery detective kit.

  8. 2024 – 2025

    Blue Brain GamesTechnical Artist

    Shaders, tools and VFX for The House of Tesla.

  9. 2026

    ShelterTechnical Artist

    UI, VFX and shaders in Unity for Mewts, a chaotic party game.

Let's make a game!